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Unwritten: System Reference Document/Skills
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===Actions=== * '''Overcome:'''Experiment overcomes the obstacle of not knowing. Lab work and working with unknown devices and situations to see how they work qualify as uses of Experiment. The pure logic required for puzzle solving fits under this skill as well. * '''Advantage:'''Experiment is a versatile skill you can use to create an advantage. As long as youβre willing to take the time and make some tests, you can discover nearly any detail about a place or object, or make up aspects about nearly anything in the game world that your character could reasonably unearth. Creating advantages using Experiment can be used as a set-up for key actions where information is revealed. These would represent experiments that allow an investigator to dig deeper. * '''Discover:'''Experiment is one of the cornerstones of investigation. This is an active skill; if you are using Experiment, you are doing things, comparing results and verifying hypotheses. This is in contrast to Notice, which is a passive skill of observation, and Research, which is focused on previously discovered knowledge. Be prepared to describe the method of your analysis, at least in general terms. * '''Sample Questions:''' ** What is the most likely cause of this? ** How are these details interconnected? ** What is the most likely result of this particular action/experiment?
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