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Unwritten: System Reference Document/Dramatic Time and Milestones
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=====Creating a Resource===== A player can attempt to create the resource using a journey roll. This is in addition to the regular stunt gain in a significant milestone—a resource can be created with a successful journey roll and a player can gain another stunt (including another resource) in the same significant milestone. The roll is run as an overcome action. Character and campaign aspects, consequences, as well as reserved situation aspects, can be invoked to help on this roll. If the milestone is happening at the end of a chapter, fate points spent are still spent at of the beginning of the first scene of the next chapter. Here are the outcomes: * Fumble - The resource is not created. * Tie - The resource needs just a little bit more: possibly special materials, equipment, or knowledge. Maybe the character needs to garner the help or approval of particular people. The details depend on the project and the game, but it has to be something that requires effort. (Think of it as a side quest.) Once that requirement is met, the resource goes into effect immediately, even during regular play. * Succeed - The resource is created as expected. * Excel - The player has access to an appropriate situation aspect for use at the beginning of the next chapter (no free invokes are granted, however).
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