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Unwritten: System Reference Document/Skills
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==Finesse== Finesse is the skill of hand-eye coordination and fine motor control. Where Athletics deals with agility of the entire body, Finesse is about how well you can use your hands, how steady you are, and how good you are with your reflexes. '''Potential Uses:''' balancing a book on your head, sleight of hand, undoing complicated knots, performing delicate movements with your hands, swapping a bag of sand with an idol that is sitting on a pressure plate, getting out of bonds ===Actions=== * '''Overcome:'''Any situation that requires nimble fingers can be overcome with Finesse, like snatching an artifact out of a complex trap or sleight of hand. * '''Advantage:''' Finesse can be used to perform a wide variety of maneuvers. This includes moves that require careful aim, or feats of manual dexterity. * '''Discover:'''Finesse doesn›t have any direct application to investigation, except in comparing another’s capability to your own (“Man, that guy has fast hands!”). * '''Sample Questions:''' ** How agile/dexterous is this person? ** Is this person more agile than me? ===Example stunts=== '''Steady Hands.''' If you tie when making a Finesse roll to do fine manual work, it is treated as a success instead. '''Uncanny Accuracy.''' Once per scene, stack an additional free invoke on an advantage you’ve created to represent the time you take to aim (like In My Sights). '''Quicker than the Eye.''' When using Finesse to conceal a small item in your hand or covertly grab something, you get a +2 to your skill.
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