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Myst Online: Uru Live
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====Technical differences==== The physics engine has been changed from ''Havok'' to Ageia's ''PhysX'', which also features an optional hardware extension card for additional acceleration, though it is unknown if, and to what extent, Uru Live will benefit from such hardware. Havok's then-lack of Mac compatibility (later added<ref>{{cite web|url=http://www.macworld.com/news/2006/09/14/havok/index.php|title=Havok physics engine comes to Mac, thanks to Blizzard|website=MacWorld website|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20071031064548/http://www.macworld.com/news/2006/09/14/havok/index.php|archive-date=October 31, 2007}}</ref>) was one of the main reasons for the move. By contrast, [[Myst V: End of Ages|End of Ages]] uses the ''ODE'' open-source physics engine, which was apparently too limited for the complexity Uru Live required. Changes to the [[Plasma]] graphics and networking engine are apparently major enough to prompt a new version, "205" (right between Uru's original "20" and End of Ages's "21"), and to make old data incompatible. On March 22nd, 2007, Cyan informed existing Uru Live testers and customers of the Mac client's availability. TransGaming Inc. had been working to develop a Mac OS X on Intel version of Uru Live. This port was based on the ''Cider'' wrapper, a specialized, self-contained version of [[w:Wine (software)|Wine]]. Even without the Mac version, users of Intel Macs can also participate by dual-booting into Windows through Apple's [[w:Boot Camp (software)|Boot Camp]]. The main benefit of the Mac version, in addition to not requiring a Windows license, is therefore in not having to reboot back and forth.
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