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== Myst V's E3 trailer == Date: May 13, 2005 {{ambox|text=NOTE: The E3 trailer for ''Myst V: End of Ages'' caused some fans to worry about the quality of the game. RAWA responded to reassure the community that the trailer did not reflect the final product's quality.}} <Sigh.> I think we've been down this road several times before. And I'm reasonably sure that I've typed this precise phrase before: I've given up trying to understand the people in marketing. What they seem to like and what I like don't even seem to be in the same universe. Disclaimers: * We (Cyan) did not make the trailer. * If we had made it, it would have been different. * Some of our input was disregarded. * Our technology was not used to make the trailer. * The footage in the trailer was not captured from the game itself. On May 12, 2005, at 8:59 PM, Joseph Davies wrote: <blockquote>About the only complaint I have about what I see in that trailer is the 10-years-old CG human.</blockquote> Yeah, I didn't even recognize that guy. He was loosely based on a character in the game, but I believe that our real-time 3D characters look better than their pre-rendered guy. If you've kept up on the articles that have been written, you'll already have read the comments about our characters. One article explained: "the facial animations were filmed and superimposed on the polygonal models. Consequently, the effect seems expressive and lifelike, even at this early stage." Obviously, they didn't use our technology for the CG guy in the trailer. <blockquote>It reminds me of the attempts of the late Sierra or Ultima 9 at CG humans. I mean, surely we've been spoiled by some awesome stuff in recent years, but still I think this only reinforces your assertion. If you can't make it look terrific in pre-rendered CG, then why not go live-action?</blockquote> Unlike the trailer, nothing in the game is pre-rendered. The game is completely done in real-time 3D. Live-action simply would not work well. <blockquote>Oh well, I'm sure it won't detract terribly from my enjoyment of the game, but I'm concerned that the dated CG will hinder sales.</blockquote> It is very unfortunate that this trailer will give people the wrong impression of what the characters in the game will be like. When you see the actual character in the game itself, I think you'll agree that he bears very little resemblance to what was shown in the trailer. But never fear: I've been assured that 95% of people who see the trailer are going to love it the way it is. So there are only a few of us who don't like it, and we're just entirely too picky, I guess. To each his/her own. RAWA PS - _Everyone_ knows that the Bahro have _blue_ eyes⦠;)
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