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=== Orders === The orders phase consists of each player writing down orders on a piece of paper, then giving them to a judge (who may or may not be a player). Orders can be given to each unit. Valid orders are: '''Stay β''' This mean the unit stays in its place. If no order is specified for a unit, this is considered the default. '''Move β''' This means the unit attempts to move from its current location to a specified adjacent region '''Move and Carry β''' This is a move, like above, but if a linking book is in the region where the unit starts, the unit takes it with them. If there are multiple books, the order has to specify which book to carry. Only one can be carried. '''Link β''' Use a linking book. This takes the unit to the corresponding link point for that book. If the link point for that book is in the same age as the book, the order fails and is treated as a Stay order. The book used to link remains where it was. '''Link and Carry β''' Like link, this links you to a link point, but you also take another linking book with you if it is in the same region as you and the linking book being used. If there are multiple books, the order has to specify which book to carry. Only one can be carried. The book used to link remains where it was. '''Transfer β''' If there is a linking book in the region a unit is in, the unit can pass the linking book to another unit in an adjacent region that is under a stay order. Both units remain in place. '''Reinforce β''' This is a special order. Then a unit reinforces, the player specifies another unit that it is reinforcing. So if a unit is moving from one region to another, you can specify that the second unit reinforces that move. The more units that reinforce the move, the more units that are required to counter it. A unit can reinforce a move or link into a region that it is already adjacent to. A unit can also reinforce a Stay order, if it is adjacent to the region the unit is 'Staying' in. Reinforcement does not move the assisting unit, and has no effect on the Carry aspect of an order. A unit can only reinforce one specific order at a time. If the reinforce order does not match the action that the unit is actually doing, the reinforcement does not take effect. Note that any unit can reinforce any other unit, including those of other players.
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