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Unwritten: System Reference Document/Aspects and Fate Points
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==Game Aspects== Game aspects are permanent fixtures of the game, hence the name. While they might change over time, they’re never going to go away. If you’ve gone through game creation, you’ve already defined these—the current or impending issues that you came up with. They describe problems or threats that exist in the world, which are going to be the basis for your game’s story. Everyone can invoke, compel, or create an advantage on a game aspect at any time; they’re always there and available for anyone’s use.
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