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Unwritten: System Reference Document/Character Creation
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==Your Stunts== Stunts are knowledges, talents, abilities or other assets that apply to your character. They are not dramatic focuses like aspects (meaning that, among other things, they cannot be compelled), but they are capabilities that are always at your disposal. Stunts follow the basic format of “when trigger, I can do effect.” So you will decide what capabilities you want to have under what conditions. Sometimes stunts will be mechanical in nature, or they will be entirely narrative. Resources are like stunts, except that they connect to specific people, places, or things. Their trigger is that you have access to the item or can get to the person or place. Your character starts the game by creating three stunts. You can take up to two more stunts at the cost of lowering your refresh by one each. (The gist is this: the more cool tricks you can do, the more you’ll need to accept compels to get fate points.) Figuring out stunts can take a while, so you may want to pick one for now and determine the rest of them during play. At least one of your stunts should describe a primary skill or knowledge that your character has, such as a profession or focused area of study. If you only choose one for now, choose one that reflects this.
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