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Unwritten: System Reference Document/Running the Game
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===Top Down vs. Bottom Up=== Some like to start with the big picture first and drill down to the details, while others prefer to start with the here and now and develop the big picture as they go. These are often called “top down” and “bottom up,” respectively. Neither one’s better than the other, but each has its pros and cons. With the top-down approach, you’ll determine most of the setting in advance—stuff like who the movers and shakers are, the locations of important cities, the nature of important organizations, and so on. This has the advantage of providing a clear sense of how the world fits together. The downside, of course, is that unless you’re working from the default setting, it’s usually a lot of work on the front end. It also requires the players to show up with a pretty thorough understanding of it all, which can be daunting. But if everyone’s up to speed, it can make for an enjoyable and rewarding game. If you’re going bottom-up, though, you’ll start with whatever’s immediately important to the PCs. That might be anything from a few notable NPCs in their neighborhood to the name of someone the characters ran into in Ae’gura. Then the group figures out the details as the story goes along. There’s no need to have an idea of how things fit into the world, because everyone will make that up as you go. The world just spirals out from whatever you start with. The potential downside here is that it requires quite a bit of improvisation and thinking on your feet. That goes for everyone at the table, GM and players alike. For you, the GM, that might not be such a big deal—running a game almost always involves a degree of flying by the seat of one’s pants—but not all players are going to be ready for that sort of responsibility. In addition, if your players like to immerse themselves in their characters and see the game world through their eyes, they may find it jarring to occasionally break from that perspective to, say, invent a name on the spot for the Age they just found or tell you the history a cult of neo-D’ni fanatics that have been hiding out in an obscure cavern.
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