Unwritten: System Reference Document: Difference between revisions
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* Examples - Including examples of play, example characters, example Ages | * Examples - Including examples of play, example characters, example Ages | ||
* Lore - The SRD is focused on the system; lore isn't a factor. | * Lore - The SRD is focused on the system; lore isn't a factor. | ||
* Sidebars - Sidebars in the main book provide tips or add more context to the main text. They don't appear in this document except where they contain system information. | |||
==Contents== | ==Contents== | ||
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* [[Unwritten: System Reference Document/The Art of Gamemastering|The Art of Gamemastering]] | * [[Unwritten: System Reference Document/The Art of Gamemastering|The Art of Gamemastering]] | ||
* [[Unwritten: System Reference Document/Running the Game|Running the Game]] | * [[Unwritten: System Reference Document/Running the Game|Running the Game]] | ||
* [[Unwritten: System Reference Document/Glossary|Glossary]] | * [[Unwritten: System Reference Document/System Glossary|System Glossary]] |
Latest revision as of 07:17, 21 February 2024
Disclaimers[edit | edit source]
- Further information: Unwritten: System Reference Document/Disclaimers
Foreword[edit | edit source]
The Unwritten: System Reference Document (SRD) is a system-reference document for the game Unwritten: Adventures Across the Ages of MYST and Beyond. As a stripped down version of the Unwritten main book, covering only the system aspects of Unwritten, it has only part of what appears in the main book proper. There is no lore in here - for that you have to go to the full version of the book or use this wiki.
What is NOT in this version:
- Art - Lowercase "a" art, of course.
- Examples - Including examples of play, example characters, example Ages
- Lore - The SRD is focused on the system; lore isn't a factor.
- Sidebars - Sidebars in the main book provide tips or add more context to the main text. They don't appear in this document except where they contain system information.
Contents[edit | edit source]
Fundamentals[edit | edit source]
These chapters introduce the game system of Unwritten. This is where you put together the Unwritten game you want to play and make characters.
Chapters:
Tools of the Journey[edit | edit source]
In these chapters, we get into the details of the game system. This section is good reference for both players, who control protagonists of the game, and gamemasters, who manage the world around the protagonists.
Chapters:
- Aspects and Fate Points
- Skills
- Stunts and Resources
- Playing a Scene
- Discovery and Investigation
- Dramatic Time and Milestones
- The Great Art of Writing
Hand of the Maker[edit | edit source]
This is aimed at gamemasters, where we discuss conducting a game of Unwritten both in terms of mechanics and story. There are no secrets here, so players should feel free to read it as well.
Chapters: