Editing Myst IV: Revelation
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| publisher = Ubisoft | | publisher = Ubisoft | ||
| designers = Patrick Fortier, Mary DeMarle, Geneviève Lord | | designers = Patrick Fortier, Mary DeMarle, Geneviève Lord | ||
| releases = Windows & | | releases = Windows & macOS: Sep 10, [[2004 CE|2004]] <br>Xbox | ||
| genres = graphic adventure, puzzle | | genres = graphic adventure, puzzle | ||
| mode = single-player | | mode = single-player | ||
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| input = keyboard, mouse | | input = keyboard, mouse | ||
| preceded-by = [[Myst III: Exile]] | | preceded-by = [[Myst III: Exile]] | ||
| followed-by = | | followed-by = [[Myst V: End of Ages]]}} | ||
'''''Myst IV: Revelation''''' is the fourth installment in the Myst series, released in [[2004 CE|2004]]. It was published by [[Ubisoft]] and developed by [[Team Revelation]] | '''''Myst IV: Revelation''''' is the fourth installment in the Myst series, released in [[2004 CE|2004]]. It was published by [[Ubisoft]] and developed by [[Team Revelation]], a development group within Ubisoft's facilities in Montreal. | ||
The events of ''Revelation'' take place in [[1824 CE|1824]]. | The events of ''Revelation'' take place in [[1824 CE|1824]]. | ||
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== Reception == | == Reception == | ||
'''Myst IV''' brought back mixed responses. While the game had beautiful, photorealistic scenery, some puzzles were found to be too aggravating. For example, much to the dismay of a number of fans, the [[Spider Chair]] on Spire featured a timed puzzle, a style of puzzle that no previous game in the '''Myst''' series had utilized. | '''Myst IV''' brought back mixed responses. While the game had beautiful, photorealistic scenery, some puzzles were found to be too aggravating. For example, much to the dismay of a number of fans, the [[Spider Chair]] on Spire featured a timed puzzle, a style of puzzle that no previous game in the '''Myst''' series had utilized. | ||
== Prison Age controversy == | == Prison Age controversy == | ||
In the original [[Myst (game)|Myst]] and [[Riven (game)|Riven]], [[Book#Trap Books|Trap Book]]s were described as Linking Books with subtly altered text, so as to trap the user inside the Link. This was a major factor in Riven's "good" ending. Trap Books were soon ''retconned'' as being actual links to [[Prison Age]]s, which is key to the events of ''Revelation''. Some fans have regarded this retcon as an unnecessary complication, in that when Atrus destroyed the red and blue books on [[Myst|Myst Island]], Sirrus and Achenar then traveled to their intended ages rather than remaining trapped in the link. In Myst IV however, neither brother recalls being trapped mid-link, although both of them seem to recognize the Stranger immediately. | In the original [[Myst (game)|Myst]] and [[Riven (game)|Riven]], [[Book#Trap Books|Trap Book]]s were described as Linking Books with subtly altered text, so as to trap the user inside the Link. This was a major factor in Riven's "good" ending. Trap Books were soon ''retconned'' as being actual links to [[Prison Age]]s, which is key to the events of ''Revelation''. Some fans have regarded this retcon as an unnecessary complication, in that when Atrus destroyed the red and blue books on [[Myst|Myst Island]], Sirrus and Achenar then traveled to their intended ages rather than remaining trapped in the link. In Myst IV however, neither brother recalls being trapped mid-link, although both of them seem to recognize the Stranger immediately. | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Articles needing cleanup]] | [[Category:Articles needing cleanup]] |