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== Ubisoft ==
== Ubisoft ==
{{Main|Second Restoration of D'ni}}
===Choru===
===Choru===
In [[2002 CE|2002]], '''Choru'''<ref>{{cite forum post|url=http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|author=lonelyto25|title=On Uru and Choru|forum=Uru Obsession forums|date=February 17, 2004|archive-url=https://web.archive.org/web/20111205154723/http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|archive-date=December 5, 2011}}</ref> (the ''Closed Beta'') was the first test involving participants that weren't employees of Cyan. It began in March with the five explorers ([[Rico]], [[Blastercalm]], [[Dr. Greer]], [[IMForeman]], and [[Rivenchan]]) who are listed as [[Premier Explorers]] in the Uru credits. It was a small group, but distributed across multiple continents. Throughout 2002 and 2003, additional testers were added. However, Choru remained relatively small. In the context of Uru's storyline, the Choru testers were referred to as ''Authorized Explorers''; at the time of Uru's launch, there were only eighty-three participants on the ''Authorized Explorer'' forums.
In [[2002 CE|2002]], '''Choru'''<ref>{{cite forum post|url=http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|author=lonelyto25|title=On Uru and Choru|forum=Uru Obsession forums|date=February 17, 2004|archive-url=https://web.archive.org/web/20111205154723/http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|archive-date=December 5, 2011}}</ref> (the ''Closed Beta'') was the first test involving participants that weren't employees of Cyan. It began in March with the five explorers ([[Rico]], [[Blastercalm]], [[Dr. Greer]], [[IMForeman]], and [[Rivenchan]]) who are listed as [[Premier Explorers]] in the Uru credits. It was a small group, but distributed across multiple continents. Throughout 2002 and 2003, additional testers were added. However, Choru remained relatively small. In the context of Uru's storyline, the Choru testers were referred to as ''Authorized Explorers''; at the time of Uru's launch, there were only eighty-three participants on the ''Authorized Explorer'' forums.
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====The Clerical Error====
====The Clerical Error====
While it was to continue past Prologue and throughout actual subcriptions, none of this ended up happening, due to a mistake that became known as the '''Clerical Error''', the Rehearsal in fact ended much earlier than the Prologue itself. On January 2, [[2004 CE|2004]], mere weeks after Rehearsal had begun, an Ubisoft employee in Montreal accidentally invited all pending Prologue registrations, causing a script to send out thousands of invitations simultaneously, and many to actually join within the day. The two public shards were completely unprepared to handle the added node, and, in an effort to minimize the damage, the Rehearsal shard became a public one under the name [[Achenar]]; to undo the invitations was deemed unethical, even though it had been a mistake.
While it was to continue past Prologue and throughout actual subcriptions, none of this ended up happening, due to a mistake that became known as the '''Clerical Error''', the Rehearsal in fact ended much earlier than the Prologue itself. On January 2,[[2004 CE|2004]], mere weeks after Rehearsal had begun, an Ubisoft employee in Montreal accidentally invited all pending Prologue registrations, causing a script to send out thousands of invitations simultaneously, and many to actually join within the day. The two public shards were completely unprepared to handle the added node, and, in an effort to minimize the damage, the Rehearsal shard became a public one under the name [[Achenar]]; to undo the invitations was deemed unethical, even though it had been a mistake.


Due to the lack of an actual subscription-based Uru Live launch, and due to the premature Rehearsal cancellation even during Prologue, the idea was not truly tested at that time.
Due to the lack of an actual subscription-based Uru Live launch, and due to the premature Rehearsal cancellation even during Prologue, the idea was not truly tested at that time.
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====D'ni soccer ball====
====D'ni soccer ball====
One patch provided on December 15 actually added a hidden goodie. Two balls in the same shape appeared: a green one in [[Kadish Tolesa]] and a purple one in [[Ae'gura]]. They have writing in [[D'ni (language)#Alphabet|D'ni script]] on them, but it is not actual D'ni. It appears to be a D'ni transliteration of the English phrase "D'ni soccer ball".<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=73723#p73723|author=Maratanos|title=D'mala|forum=Myst Online forums|date=December 17, 2006}}</ref>
One patch provided on December 15 actually added a hidden goodie. Two balls in the same shape appeared: a green one in [[Kadish Tolesa]] and a purple one in [[Ae'gura]]. They have writing in [[D'ni (language)#Alphabet|D'ni script]] on them, but it is actually [[D'ninglish]], not actual D'ni, meant to read D'ni soccer ball.


== GameTap ==
== GameTap ==
{{Main|Third Restoration of D'ni}}
===Nuru===
===Nuru===
Starting in late spring 2006, fans were able to sign up for an invite-only beta test of Myst Online: Uru Live. Testing began on July 31<ref>{{cite web|url=http://support.urulive.com/faq.php?do=article&articleid=35|title=Page on the Uru Live website|website=|access-date=[not archived]}}</ref> and had been dubbed '''Nuru''', not to be confused with the fan term '''N'uru''', which instead referred to ''Myst Online: Uru Live'' as a whole. Due to the NDA, few details are known, although the FAQ section<ref>{{cite web|url=http://support.urulive.com:80/faq.php|title=Questions and Answers|website=Myst Online: Uru Live website|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20070428063041/http://support.urulive.com:80/faq.php|archive-date=April 28, 2007}}</ref> gave some information—including the release notes for several of the released updates:
Starting in late spring 2006, fans were able to sign up for an invite-only beta test of Myst Online: Uru Live. Testing began on July 31<ref>{{cite web|url=http://support.urulive.com/faq.php?do=article&articleid=35|title=Page on the Uru Live website|website=|access-date=[not archived]}}</ref> and had been dubbed '''Nuru''', not to be confused with the fan term '''N'uru''', which instead referred to ''Myst Online: Uru Live'' as a whole. Due to the NDA, few details are known, although the FAQ section<ref>{{cite web|url=http://support.urulive.com:80/faq.php|title=Questions and Answers|website=Myst Online: Uru Live website|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20070428063041/http://support.urulive.com:80/faq.php|archive-date=April 28, 2007}}</ref> gave some information—including the release notes for several of the released updates:
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== Myst Online: Uru Live (again) ==
== Myst Online: Uru Live (again) ==
{{Main|Fourth Restoration of D'ni}}
===MORE===
===MORE===
On June 29, 2008 Cyan reacquired<ref>{{cite web|url=http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|title=GameTap gives Myst Online back to Cyan. Cyan says it's opening the game to fan development|website=Spokesman Review TXT blog|access-date=August 20, 2020|archive-url=https://web.archive.org/web/20080702194841/http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|archive-date=July 2, 2008}}</ref> the license for Myst Online: Uru Live, though GameTap was receive a cut if Cyan made significant profits.
On June 29, 2008 Cyan reacquired<ref>{{cite web|url=http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|title=GameTap gives Myst Online back to Cyan. Cyan says it's opening the game to fan development|website=Spokesman Review TXT blog|access-date=August 20, 2020|archive-url=https://web.archive.org/web/20080702194841/http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|archive-date=July 2, 2008}}</ref> the license for Myst Online: Uru Live, though GameTap was receive a cut if Cyan made significant profits.
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===MO:ULa===
===MO:ULa===
In February 8, [[2010 CE|2010]] Cyan opened '''Myst Online: Uru Live (again)'''<ref>{{cite forum post|url=http://forums.drcsite.org/viewtopic.php?t=2790|author=Victor Laxman|title=Activity in the Cavern?|forum=DRC forums|date=February 4, 2010|archive-url=https://web.archive.org/web/20111103231711/http://forums.drcsite.org/viewtopic.php?t=2790|archive-date=November 3, 2011}}</ref><ref>{{cite web|url=http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|title=Myst Online is alive... again...|website=Massively|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20100212212245/http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|archive-date=February 12, 2010}}</ref>. Like D'mala, it is a single shard maintained exclusively by Cyan, in this case hosted on an Amazon AWS instance<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=320422#p320422|author=Mac_Fife|title=Number of players in MO:ULagain|forum=Myst Online forums|date= February 14, 2010}}</ref>. Unlike D'mala, it contains all of the bug fixes and content releases that occurred during Gametap's time, and is based on that version of the game.
In February 8, [[2010 CE|2010]] Cyan opened '''Myst Online: Uru Live (again)'''<ref>{{cite forum post|url=http://forums.drcsite.org/viewtopic.php?t=2790|author=Victor Laxman|title=Activity in the Cavern?|forum=DRC forums|date=February 4, 2010|archive-url=https://web.archive.org/web/20111103231711/http://forums.drcsite.org/viewtopic.php?t=2790|archive-date=November 3, 2011}}</ref><ref>{{cite web|url=http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|title=Myst Online is alive... again...|website=Massively|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20100212212245/http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|archive-date=February 12, 2010}}</ref>. Like D'mala, it is a single shard maintained exclusively by Cyan. Unlike D'mala, it contains all of the bug fixes and content releases that occurred during Gametap's time, and is based on that version of the game.


On the day of release, the interest was so overwhelming that for the most time, the servers were down or slow to the point that most users could not access the game. Cyan had not expected such an amount of players<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=316269#p316269 |author=Jamey|title=Rand is in the city|forum=Myst Online forums|date=February 10, 2010. "I think a couple thousand have signed up so far (...) I thought it would have been a couple hundred"}}</ref> and were running the game on servers incapable of handling the loads. On February 9, Cyan shut down all servers and started moving to larger ones<ref>{{cite forum post|url=http://mystonline.com/forums/viewtopic.php?t=19258|author=Chogon|title=MOULagain servers down|forum=Myst Online forums|date=February 9, 2010}}</ref>, although still with many problems regarding the Launcher and log-in procedures<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=318227#p318227|author=Drakmyth|title=Common Problems and How To Solve Them|forum=Myst Online forums|date=February 11, 2010}}</ref>, as well as lag and sporadic server kicks. Additional server adjustments were made, and later the game became quite stable and playable, networking wise.
On the day of release, the interest was so overwhelming that for the most time, the servers were down or slow to the point that most users could not access the game. Cyan had not expected such an amount of players<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=316269#p316269 |author=Jamey|title=Rand is in the city|forum=Myst Online forums|date=February 10, 2010. "I think a couple thousand have signed up so far (...) I thought it would have been a couple hundred"}}</ref> and were running the game on servers incapable of handling the loads. On February 9, Cyan shut down all servers and started moving to larger ones<ref>{{cite forum post|url=http://mystonline.com/forums/viewtopic.php?t=19258|author=Chogon|title=MOULagain servers down|forum=Myst Online forums|date=February 9, 2010}}</ref>, although still with many problems regarding the Launcher and log-in procedures<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=318227#p318227|author=Drakmyth|title=Common Problems and How To Solve Them|forum=Myst Online forums|date=February 11, 2010}}</ref>, as well as lag and sporadic server kicks. Additional server adjustments were made, and later the game became quite stable and playable, networking wise.
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On September 18, [[2014 CE|2014]], the server crashed in what became known as the '''Great Crash'''. While the accounts survived, all avatars (except those created less than a week before that date) were wiped. The game reopened on September 26.
On September 18, [[2014 CE|2014]], the server crashed in what became known as the '''Great Crash'''. While the accounts survived, all avatars (except those created less than a week before that date) were wiped. The game reopened on September 26.
On February 3, [[2015 CE|2015]], the first fan-made [[clothing]] item was made available.<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=36&t=27743|author=Chogon|title=Build 918.0.1|forum=Myst Online forums|date=February 3, 2015}}</ref> In the following years, more fan-made or previously unavailable items were added.


On March [[2016 CE|2016]], because of an increase in [[w:griefer|griefer]]s activity, account creation was disabled,<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=40&t=28274|author=Virg|title=Account Creation Service Issues|forum=Myst Online forums|date=March 27, 2016}}</ref> and did not come back until July 26, [[2017 CE|2017]],<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=36&t=28680|author=Chogon|title=Account Creation back ONLINE!!!!|forum=Myst Online forums|date=July 26, 2017}}</ref> with a new mechanism for new accounts that requires an authentication SMS.
On March [[2016 CE|2016]], because of an increase in [[w:griefer|griefer]]s activity, account creation was disabled,<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=40&t=28274|author=Virg|title=Account Creation Service Issues|forum=Myst Online forums|date=March 27, 2016}}</ref> and did not come back until July 26, [[2017 CE|2017]],<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=36&t=28680|author=Chogon|title=Account Creation back ONLINE!!!!|forum=Myst Online forums|date=July 26, 2017}}</ref> with a new mechanism for new accounts that requires an authentication SMS.
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On October 28, [[2019 CE|2019]], Cyan announced<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=36&t=29200|author=Chogon|title=Fan developers: Modifying MOULa Assets|forum=Myst Online forums|date=October 28, 2019}}</ref> that the game assets are open for fan modifications.
On October 28, [[2019 CE|2019]], Cyan announced<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=36&t=29200|author=Chogon|title=Fan developers: Modifying MOULa Assets|forum=Myst Online forums|date=October 28, 2019}}</ref> that the game assets are open for fan modifications.


On August 21, [[2020 CE|2020]], fan-made Ages were added<ref>{{cite forum post|url=https://guildofmessengers.org/2020/08/21/a-new-era-in-dni/|author=Korov'ev|title=A New Era in D’ni|forum=Guild of Messengers website|date=August 21, 2020}}</ref> for the first time to Cyan's server: [[Chiso Preniv]], a renovated [[Messengers' Pub (new)|Messengers Pub]], and [[Veelay Tsahvahn]]. More fan-made Ages [[Fourth Restoration of D'ni#Ages recovered|were added]] in subsequent years.
On August 21, [[2020 CE|2020]], fan-made Ages were added<ref>{{cite forum post|url=https://guildofmessengers.org/2020/08/21/a-new-era-in-dni/|author=Korov'ev|title=A New Era in D’ni|forum=Guild of Messengers website|date=August 21, 2020}}</ref> for the first time to Cyan's server: [[Chiso Preniv]], a renovated [[Messengers' Pub (new)|Messengers Pub]], and [[Veelay Tsahvahn]].
 
Later, more fan-made Ages were added: [[Serene]] on May 5, [[2021 CE|2021]];<ref>{{cite forum post|url=https://guildofmessengers.org/2021/05/05/a-new-era-in-dni-serene/|author=Korov'ev|title=A New Era in D’ni: Serene|forum=Guild of Messengers website|date=May 5, 2021}}</ref> [[Tre'bivdil]] on June 5, [[2021 CE|2021]]; [[Vothol Gallery]] on July 2, [[2021 CE|2021]];<ref>{{cite forum post|url=https://guildofmessengers.org/2021/06/06/june-2021-all-guilds-meeting-summary/#a-new-era-in-dni|author=Korov'ev|title=June 2021 All Guilds Meeting Summary|forum=Guild of Messengers website|date=June 6, 2021}}</ref> [[Tiam]] on December 20, [[2021 CE|2021]];<ref>{{cite forum post|url=https://guildofmessengers.org/2021/12/20/a-new-era-in-dni-tiam/|author=Korov'ev|title=A New Era in D’ni: Tiam|forum=Guild of Messengers website|date=December 20, 2021}}</ref> [[Elonin]] on April 29, [[2022 CE|2022]].<ref>{{cite forum post|url=https://guildofmessengers.org/2022/04/29/a-new-era-in-dni-elonin/|author=Korov'ev|title=A New Era in D’ni: Elonin|forum=Guild of Messengers website|date=April 29, 2022}}</ref>


On April 20, [[2022 CE|2022]], an update<ref>{{cite forum post|url=https://guildofmessengers.org/2022/04/21/moula-update-openuru205d/|author=Korov'ev|title=MOULa update OpenUru#205d|forum=Guild of Messengers website|date=April 21, 2022}}</ref> added a choice for the starting experience, either in the [[Cleft]] (as in the offline game) or straight in [[Relto]] (previously the only choice); the Cleft is still available in the latter case.
Fan-made or previously unavailable [[clothing]] items were also added at various times since February 3, [[2015 CE|2015]].<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?f=36&t=27743|author=Chogon|title=Build 918.0.1|forum=Myst Online forums|date=February 3, 2015}}</ref>


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