Editing Myst Online: Uru Live
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== Ubisoft == | == Ubisoft == | ||
===Choru=== | ===Choru=== | ||
In [[2002 CE|2002]], '''Choru'''<ref>{{cite forum post|url=http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|author=lonelyto25|title=On Uru and Choru|forum=Uru Obsession forums|date=February 17, 2004|archive-url=https://web.archive.org/web/20111205154723/http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|archive-date=December 5, 2011}}</ref> (the ''Closed Beta'') was the first test involving participants that weren't employees of Cyan. It began in March with the five explorers ([[Rico]], [[Blastercalm]], [[Dr. Greer]], [[IMForeman]], and [[Rivenchan]]) who are listed as [[Premier Explorers]] in the Uru credits. It was a small group, but distributed across multiple continents. Throughout 2002 and 2003, additional testers were added. However, Choru remained relatively small. In the context of Uru's storyline, the Choru testers were referred to as ''Authorized Explorers''; at the time of Uru's launch, there were only eighty-three participants on the ''Authorized Explorer'' forums. | In [[2002 CE|2002]], '''Choru'''<ref>{{cite forum post|url=http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|author=lonelyto25|title=On Uru and Choru|forum=Uru Obsession forums|date=February 17, 2004|archive-url=https://web.archive.org/web/20111205154723/http://uruobsession.com/forum/index.php/topic/7129-on-uru-and-choru/|archive-date=December 5, 2011}}</ref> (the ''Closed Beta'') was the first test involving participants that weren't employees of Cyan. It began in March with the five explorers ([[Rico]], [[Blastercalm]], [[Dr. Greer]], [[IMForeman]], and [[Rivenchan]]) who are listed as [[Premier Explorers]] in the Uru credits. It was a small group, but distributed across multiple continents. Throughout 2002 and 2003, additional testers were added. However, Choru remained relatively small. In the context of Uru's storyline, the Choru testers were referred to as ''Authorized Explorers''; at the time of Uru's launch, there were only eighty-three participants on the ''Authorized Explorer'' forums. | ||
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===Prologue=== | ===Prologue=== | ||
{{Main|Second Restoration of D'ni}} | |||
'''Prologue''', launched on November 17, 2003, was an aborted attempt by Ubisoft and Cyan at bringing ''Uru: Ages Beyond Myst'' to the masses for the first time.<ref>{{cite web|url=http://www.magma.ca/~daylmer/Urulive/index.html|title=Toria's Uru Explorers|website=|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20110107023623/http://www.magma.ca/~daylmer/Urulive/index.html|archive-date=June 18, 2018}}</ref> It was public and NDA-less, though it did require an invitation. People who bought the game at retail were invited to apply for entry into the online portion of the game. Upon acceptance, in the form of an email from [[Jeff Zandi]], they would then be allowed to sign on to one or multiple of the [[shard]]s. | '''Prologue''', launched on November 17, 2003, was an aborted attempt by Ubisoft and Cyan at bringing ''Uru: Ages Beyond Myst'' to the masses for the first time.<ref>{{cite web|url=http://www.magma.ca/~daylmer/Urulive/index.html|title=Toria's Uru Explorers|website=|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20110107023623/http://www.magma.ca/~daylmer/Urulive/index.html|archive-date=June 18, 2018}}</ref> It was public and NDA-less, though it did require an invitation. People who bought the game at retail were invited to apply for entry into the online portion of the game. Upon acceptance, in the form of an email from [[Jeff Zandi]], they would then be allowed to sign on to one or multiple of the [[shard]]s. | ||
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== GameTap == | == GameTap == | ||
===Nuru=== | ===Nuru=== | ||
Starting in late spring 2006, fans were able to sign up for an invite-only beta test of Myst Online: Uru Live. Testing began on July 31<ref>{{cite web|url=http://support.urulive.com/faq.php?do=article&articleid=35|title=Page on the Uru Live website|website=|access-date=[not archived]}}</ref> and had been dubbed '''Nuru''', not to be confused with the fan term '''N'uru''', which instead referred to ''Myst Online: Uru Live'' as a whole. Due to the NDA, few details are known, although the FAQ section<ref>{{cite web|url=http://support.urulive.com:80/faq.php|title=Questions and Answers|website=Myst Online: Uru Live website|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20070428063041/http://support.urulive.com:80/faq.php|archive-date=April 28, 2007}}</ref> gave some information—including the release notes for several of the released updates: | Starting in late spring 2006, fans were able to sign up for an invite-only beta test of Myst Online: Uru Live. Testing began on July 31<ref>{{cite web|url=http://support.urulive.com/faq.php?do=article&articleid=35|title=Page on the Uru Live website|website=|access-date=[not archived]}}</ref> and had been dubbed '''Nuru''', not to be confused with the fan term '''N'uru''', which instead referred to ''Myst Online: Uru Live'' as a whole. Due to the NDA, few details are known, although the FAQ section<ref>{{cite web|url=http://support.urulive.com:80/faq.php|title=Questions and Answers|website=Myst Online: Uru Live website|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20070428063041/http://support.urulive.com:80/faq.php|archive-date=April 28, 2007}}</ref> gave some information—including the release notes for several of the released updates: | ||
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== Myst Online: Uru Live (again) == | == Myst Online: Uru Live (again) == | ||
===MORE=== | ===MORE=== | ||
On June 29, 2008 Cyan reacquired<ref>{{cite web|url=http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|title=GameTap gives Myst Online back to Cyan. Cyan says it's opening the game to fan development|website=Spokesman Review TXT blog|access-date=August 20, 2020|archive-url=https://web.archive.org/web/20080702194841/http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|archive-date=July 2, 2008}}</ref> the license for Myst Online: Uru Live, though GameTap was receive a cut if Cyan made significant profits. | On June 29, 2008 Cyan reacquired<ref>{{cite web|url=http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|title=GameTap gives Myst Online back to Cyan. Cyan says it's opening the game to fan development|website=Spokesman Review TXT blog|access-date=August 20, 2020|archive-url=https://web.archive.org/web/20080702194841/http://www.spokesmanreview.com/blogs/txt/archive/?postID=6114|archive-date=July 2, 2008}}</ref> the license for Myst Online: Uru Live, though GameTap was receive a cut if Cyan made significant profits. |