Editing Myst Online: Uru Live
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===MO:ULa=== | ===MO:ULa=== | ||
In February 8, [[2010 CE|2010]] Cyan opened '''Myst Online: Uru Live (again)'''<ref>{{cite forum post|url=http://forums.drcsite.org/viewtopic.php?t=2790|author=Victor Laxman|title=Activity in the Cavern?|forum=DRC forums|date=February 4, 2010|archive-url=https://web.archive.org/web/20111103231711/http://forums.drcsite.org/viewtopic.php?t=2790|archive-date=November 3, 2011}}</ref><ref>{{cite web|url=http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|title=Myst Online is alive... again...|website=Massively|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20100212212245/http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|archive-date=February 12, 2010}}</ref>. Like D'mala, it is a single shard maintained exclusively by Cyan | In February 8, [[2010 CE|2010]] Cyan opened '''Myst Online: Uru Live (again)'''<ref>{{cite forum post|url=http://forums.drcsite.org/viewtopic.php?t=2790|author=Victor Laxman|title=Activity in the Cavern?|forum=DRC forums|date=February 4, 2010|archive-url=https://web.archive.org/web/20111103231711/http://forums.drcsite.org/viewtopic.php?t=2790|archive-date=November 3, 2011}}</ref><ref>{{cite web|url=http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|title=Myst Online is alive... again...|website=Massively|access-date=November 29, 2019|archive-url=https://web.archive.org/web/20100212212245/http://www.massively.com/2010/02/08/myst-online-is-alive-again-for-the-um-we-lost-count-how|archive-date=February 12, 2010}}</ref>. Like D'mala, it is a single shard maintained exclusively by Cyan. Unlike D'mala, it contains all of the bug fixes and content releases that occurred during Gametap's time, and is based on that version of the game. | ||
On the day of release, the interest was so overwhelming that for the most time, the servers were down or slow to the point that most users could not access the game. Cyan had not expected such an amount of players<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=316269#p316269 |author=Jamey|title=Rand is in the city|forum=Myst Online forums|date=February 10, 2010. "I think a couple thousand have signed up so far (...) I thought it would have been a couple hundred"}}</ref> and were running the game on servers incapable of handling the loads. On February 9, Cyan shut down all servers and started moving to larger ones<ref>{{cite forum post|url=http://mystonline.com/forums/viewtopic.php?t=19258|author=Chogon|title=MOULagain servers down|forum=Myst Online forums|date=February 9, 2010}}</ref>, although still with many problems regarding the Launcher and log-in procedures<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=318227#p318227|author=Drakmyth|title=Common Problems and How To Solve Them|forum=Myst Online forums|date=February 11, 2010}}</ref>, as well as lag and sporadic server kicks. Additional server adjustments were made, and later the game became quite stable and playable, networking wise. | On the day of release, the interest was so overwhelming that for the most time, the servers were down or slow to the point that most users could not access the game. Cyan had not expected such an amount of players<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=316269#p316269 |author=Jamey|title=Rand is in the city|forum=Myst Online forums|date=February 10, 2010. "I think a couple thousand have signed up so far (...) I thought it would have been a couple hundred"}}</ref> and were running the game on servers incapable of handling the loads. On February 9, Cyan shut down all servers and started moving to larger ones<ref>{{cite forum post|url=http://mystonline.com/forums/viewtopic.php?t=19258|author=Chogon|title=MOULagain servers down|forum=Myst Online forums|date=February 9, 2010}}</ref>, although still with many problems regarding the Launcher and log-in procedures<ref>{{cite forum post|url=https://mystonline.com/forums/viewtopic.php?p=318227#p318227|author=Drakmyth|title=Common Problems and How To Solve Them|forum=Myst Online forums|date=February 11, 2010}}</ref>, as well as lag and sporadic server kicks. Additional server adjustments were made, and later the game became quite stable and playable, networking wise. |