Er'cana pellet: Difference between revisions
(reworked article) |
|||
Line 9: | Line 9: | ||
== Pellet points == | == Pellet points == | ||
:{{Main|D'ni_Cavern_lake#DRC restoration}} | :{{Main|D'ni_Cavern_lake#DRC restoration}} | ||
[[Explorer]]s accumulate "pellet points" in their [[KI]] for each pellet dropped into the lake. More points are awarded for higher quality pellets. Pellets that explode and damage the algae receive no points. A meter in the silo provides feedback on such quality. [[Victor Laxman]] further modified the [[Imager | [[Explorer]]s accumulate "pellet points" in their [[KI]] for each pellet dropped into the lake. More points are awarded for higher quality pellets. Pellets that explode and damage the algae receive no points. A meter in the silo provides feedback on such quality. [[Victor Laxman]] further modified the [[Imager|imagers]] in Cavern neighborhoods to accept and display pellet point counts to generate productive competition between hoods.<ref>{{DRC KI messages|author=Victor Laxman|message=07/30/07: Pellet Update|page=Reference:DRC_KI_messages}}</ref> Roughly 1/6 of the points are given to the lake total, the rest goes to the KI score<ref>{{Discord message|url=https://discord.com/channels/282045216221822978/282046743338811392/855552952977326110|author=Chogon|channel=#dev|server=OpenUru|text=<nowiki/><!-- The nowiki prevents an incorrect paragraph break after the first line -->When you drop pellets at the ErcanaCitySilo, 1/6 goes to the lake and 5/6 goes to your KI - roughly, there is a small percentage of randomness.}}</ref>. | ||
===Appearances=== | ===Appearances=== |
Revision as of 15:00, 9 October 2021
An Er'cana pellet is a hyper-condensed cylinder of minerals and nutrients that once dropped into the lake serves as food for the bioluminescent algae in the Cavern. Before the Fall, Kadish served as the engineer behind the construction of the Er'cana complex responsible for manufacturing these specific pellets.[1] The ovens in Er'cana are equipped with an at-hand linking book to a silo in the industrial district of Uran.
Effect on algae
- Main article: Pellet Recipe
Although the chemical content of the pellet is unknown, their effect on the algae is immediately visible when dropped into the lake water. The effect varies according to the 'recipe' used to 'cook' the pellets, which determines how beneficial the pellet is to the lake algae. The ideal reaction is a deep, orange glow that radiates outward through the water. Other reactions include a bright, white glow, bubbles, steam, or no reaction at all. Certain recipes can even produce 'exploders', pellets that explode when they hit the water.
Pellet points
- Main article: D'ni_Cavern_lake § DRC restoration
Explorers accumulate "pellet points" in their KI for each pellet dropped into the lake. More points are awarded for higher quality pellets. Pellets that explode and damage the algae receive no points. A meter in the silo provides feedback on such quality. Victor Laxman further modified the imagers in Cavern neighborhoods to accept and display pellet point counts to generate productive competition between hoods.[2] Roughly 1/6 of the points are given to the lake total, the rest goes to the KI score[3].
Appearances
References
- ↑ Michael Simpson. The Watcher's Sanctuary. Uru: The Path of the Shell.
- ↑ Template:DRC KI messages
- ↑ Chogon at June 18, 2021 21:01:59 (UTC) in #dev on OpenUru:
When you drop pellets at the ErcanaCitySilo, 1/6 goes to the lake and 5/6 goes to your KI - roughly, there is a small percentage of randomness.